Multidisciplinary Designer
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Kubsxyz
Working with a team on creating the future of work by superpowering organizations with cloud-based teams
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+234-706-730-8739
2025

If you had asked me a few years ago what made a great Brand Designer, my answer would have revolved around typography, composition, visual hierarchy, color systems, and consistency. While those things still matter, they are no longer the first things that come to mind.
Today, my answer is much simpler.
A great Brand Designer understands what happens after the design leaves Figma.
The moment a creative asset is published, it stops being art and starts behaving like a business asset. It begins collecting data. People either click or ignore it. They either remember it or forget it. They either trust the company or scroll past without a second thought.
That realization came from working closely with Performance Marketers.
At first, I thought our jobs were completely different. I was responsible for making things beautiful while they worried about numbers. I could not have been more wrong.
Over time, I realized we were trying to solve the exact same problem from different directions. They wanted people to act. I wanted people to feel. When those two goals aligned, the work became significantly better.
One of the first lessons they taught me was that nobody cares how much time a design took to make. The market only cares whether it works.
As designers, we often become emotionally attached to our work. We remember the late nights, the iterations, the painstaking attention to detail, and the countless decisions that shaped the final output. The audience sees none of that. They spend two seconds looking at the creative before deciding whether it deserves more attention.
That is why performance data is such an honest teacher. It has no interest in protecting your ego.
Brief question: How do you get performance data as a Brand Designer? You have to ask for this specific data from your lead marketer, SEO writer, or growth lead:
| Data | Where to get it |
|---|---|
| Click-Through Rate (CTR) | Meta Ads, Google Ads, LinkedIn Ads, X Ads |
| Conversion Rate | Google Analytics, product analytics tools, landing page tools |
| Customer Acquisition Cost (CAC) | Marketing team (calculated from ad spend and new customers) |
| Cost Per Click (CPC) | Ad platforms like Meta and Google Ads |
| Bounce Rate / Engagement | Google Analytics |
| Scroll Depth & Heatmaps | Hotjar, Microsoft Clarity |
| Product Usage & Activation | PostHog, Mixpanel, Amplitude |
| Email Open & Click Rates | Mailchimp, Brevo, HubSpot |
If a design fails to attract attention, the click-through rate reflects it. If people click but immediately leave, the landing page exposes it. If thousands of impressions produce very few conversions, the numbers quietly tell you that your creative communicated the wrong thing or you targeted the wrong audience.
Unlike design reviews, metrics have no bias.
When designers hear terms like CTR, CPM, CAC, or ROAS, they often assume those belong to the marketing department. I think that is a mistake.
Every one of those metrics is simply a measurement of human behavior.
Click-Through Rate is not just a percentage. It is evidence that your visual hierarchy, copy, and imagery successfully interrupted someone's attention long enough for them to take action.
Cost Per Click is not simply advertising efficiency. It often reflects how compelling your creative is compared to every other piece of content competing for attention.
Customer Acquisition Cost is rarely just a marketing problem. When your brand communicates trust quickly, people require less convincing. Less convincing usually means fewer touchpoints, more efficient campaigns, and lower acquisition costs.
Even CPM tells a story. It reminds us that attention is expensive. Every unnecessary visual decision wastes part of a budget someone else worked incredibly hard to secure.
Performance marketers taught me that every number represents a human decision.
Once I started seeing metrics this way, I stopped designing for approval and started designing for behavior.
One of the biggest shocks for me was seeing A/B testing in action. As designers, we naturally develop preferences. We convince ourselves that one direction is stronger because it feels more elegant or more creative. Sometimes we are right. Sometimes we are not.
I have watched a version that looked visually superior lose to a simpler version that communicated faster. I have seen headlines outperform illustrations. I have seen product screenshots outperform conceptual graphics.
That completely changed my relationship with design. I stopped asking, "Which one do I prefer?" I started asking, "Which one helps the user make a decision faster?"
Performance marketers never become emotionally attached to one variation — neither should designers.
One company I continue to study is Apple. People often describe Apple's marketing as minimalist, but I think "minimalist" misses the point.
Apple removes anything that competes with the product. When they introduce a new device, the product is almost always the loudest thing on the page. The typography is restrained. The messaging is focused. The imagery does most of the persuasion.
That is not simply an aesthetic decision. It is a conversion decision. Every unnecessary element introduces friction. Every competing visual reduces clarity. Apple understands that clarity scales better than decoration. That is a lesson every Brand Designer should learn.
One habit I picked up from working with Performance Marketers is asking "why" far more often.
Why did this campaign outperform the previous one? Why did one audience convert better? Why did one headline double the click-through rate? Why did returning visitors behave differently from first-time visitors?
Those questions rarely have purely marketing answers. Many of them are rooted in psychology, communication, perception, and design. That curiosity has made me a significantly better Brand Designer than any design course ever did.
This does not mean every Brand Designer needs to become a media buyer or a growth marketer. It does mean we should stop treating performance data as someone else's responsibility. If a campaign succeeds, study it. If it fails, study it even harder. Read the heatmaps. Watch session recordings. Understand where people hesitate. Ask your Performance Marketing team what they learned from the experiment.
Those conversations will teach you more about human behavior than another hour spent searching for visual inspiration.
A design is not finished when it is approved. It is finished when it influences behavior.
That shift has made me a better collaborator, a better designer, and, most importantly, a designer who understands that every creative decision has the potential to influence a company's growth. The best Brand Designers are not the ones who create the most beautiful work. In the end, the market does not reward beautiful design. It rewards effective design.